INFORMATION | Psicoestimula |
Title: Psicoestimula - Principal Investigator: Ph.D. Begoña García Zapirain Start Date: 2012 Duration: 2 Participants: Deustotech LIFE, Convocatory: Programa Avanza |
The project Psicoestimula consists in the design, development and evaluation of Serious Games application for the cognitive rehabilitation and entertainment of elderly people. The fact that the games can be played at the users’ convenience and from the comfort of their homes makes them easy to use, increasing willingness to perform the tasks and reducing expenditure and time for medical centers.The main objective of the system is to help this group improve some of their skills, such as spatial vision, memory or attention.With that purpose, the system architecture is based on a three layer design: a user interface layer, database layer and logics layer.System architectureThe application has been developed for the iPad. Those tablets are more manageable and mobile than other videogames or devices, making them perfect for users with physical limitations.For its usage, the user then selects a rehabilitation game/activity (puzzles or bingo). After reading some brief game instructions, the user goes to the main game menu. There he/she can perform different actions.These are the two main games: